It’s been a year since No Man’s Sky first released, and it’s been an exciting, intense and emotional time for us at Hello Games. We have been quiet, but we have been listening intently.
Today we’re excited to announce our third update: Version 1.3 – Atlas Rises is coming to PS4 and PC soon.
This is the biggest update we’ve released to date, featuring a new central storyline and a wide array of new and improved features. Whether you’re a veteran interloper or completely new to the No Man’s Sky universe, there has never been a better time to start your journey.
– 30 hours of branching story and deeper lore
– Procedurally generated guild missions
– Much deeper interstellar trading
– Star Systems have varying wealth, conflict and economies
– Overhauled Space combat controls, weapons and AI
– Portal stargates enable quick travel
– Terrain manipulation for more complex bases
– New farming and mining interactions bring increased depth
– Increased biome variety and Rare exotic biomes
– Analysis visor & discovery improvements
– Galaxy map and many other UI improvements
– New S Class ship designs
– Low altitude flight and the ability to crash your ship
– Crashed Freighters to salvage on planets
– Joint exploration
Our story brings a new quest system and branching narrative to No Man’s Sky. In the Atlas Rises story, the fabric of existence is starting to falter. A mysterious new inter-dimensional race have appeared, and ancient portals have begun to open.
Glitches in the simulation, visualised by strange floating orbs, allow players to see and communicate with up to 16 other travellers and explore the universe together. While interaction with others is currently very limited, this is an important first step into the world of synchronous co-op in No Man’s Sky.
On behalf of myself and the team here at Hello Games, I just want to say thank you for this year. Thank you for playing, providing feedback, sharing, discovering and so much more…
Our journey continues.