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Call to Arms!

Hello Games is looking for a bright new bee, to be almost entirely splendid and join us in the quest for full awesomeness. Here’s the “job description” – make fun games, drink tea, win awards and talk nonsense.

We’re looking for anyone who likes games, and kicks ass. Specifically we’re really interested in anybody willing to walk on hot coals and climb vast mountains (at the same time), just for the chance to make the games they love. Basically you’re us, but probably younger, better looking, not as grumpy and you consume less tea.

Your duties would be mainly centered around testing the game to ensure optimal levels of funkiness are maintained on a daily basis, with the possibility of jumping into development to reinforce us in any area you’re comfortable with.

You’ll be testing our latest games day-to-day, but you’ll also be exposed to things that will astound you… think of it as a gateway drug for the games industry.

Hello Games Window

Desired Experience

We’re looking for someone new who loves gaming, is hard working, ambitious and enjoys learning. Here are some other things we’d love you to have:

  • Testing experience is a definite plus, or at least be prepared to QA ‘til your face bleeds.
  • Be prepared to wear many hats, we’re an open and varied team.
  • Have a skill in an additional area whether that be art, design, audio or programming…
  • Proven dedication to gaming… maybe you’ve got a related degree or write a gaming blog or  just some other gaming related tomfoolery!

Right now we’re still a tiny team, imagine what we’ll do with your help! Drop us an email explaining why you’d be an amazing addition to our team, along with a CV and a portfolio of any work you may have to Jobs@hellogames.co.uk to apply. Drop what you’re doing and come join us!

Competition Results!

You may remember we announced a level competition a couple of weeks ago. Perhaps you forgot? We haven’t!

It’s taken a very long time to go through all the entries. We literally had a lot of entries, but there can be only one winner. Except in this case, where we picked three!

First Prize goes to borito_crocodile, for their level “Hard Target”

Second Prize goes to BRENDON-75, for their level “Maximum Risk”

And finally Third Prize goes to Szerman, for their level “Double Impact”

We have gotten in touch with the winners, and cool stuff will be winging their way to them SOON.

All the runners up have also gone up on our Showcase. They are all GOLD!

http://www.hellogames.org/games/download/

In case you were wondering, most people forgot to name their levels. No problem! We named all the levels ourselves instead. The winning levels are named after Van Damme films, and the runner’s up are named after Steven Seagal films. Draw whatever conclusions you would like from that.

Moving Office

Hello Games have left their first offices behind. This is a scary thing. We feel naked.

We had to move though, our office was tiny and oxygen was running out.

Our room was four walls, and no windows. It was hot, and bland, but we’ll miss it. I’ve spent some of the best days of my life here and things will never be the same again. It was the belly of the whale and the walls tasted of success and sweat.

Hide and Seek never worked well at our old office...

Hide and Seek never worked well at our old office...

After the room was empty, we all just stood and looked around, remembering the day we moved in. Then Dave tried to hold my hand, which was awkward, so we left.

It turns out this is what goes into making a game:
13 monitors
7 retro consoles
6 computers
5 TVs
4 men
3 dev-kits
2 laptops
1 Microwave

Our new ebay listing...

Our new ebay listing...

Grant is drawing pictures of what our new office should look like. It has wings.

An Apology

Sometimes we don’t post anything on our blog, because nothing has happened and that’s ok. Sometimes we don’t post on our blog, because way too much is happening and it’s all too exciting, and we have barely slept in months.

This is one of those times (where we haven’t slept in months) and we are sorry.

For all the people who are asking, coming soon are the results of our competition! Thank you so much to everyone who has entered, you are amazing. This is the last day so get those final entries in.

Also, coming soon, exciting Joe Danger news.

Oh and some Hello Games news too, that almost no one will care about… apart from us, who think it’s awesome.

The PSM3 Takeover

Don’t tell anyone. We have done something naughty.

We have infiltrated PSM3, and covered their magazine in Danger.
PSM-Online

PSM3 is known as “The Playstation 3 magazine” and we have managed to spread our propaganda across 8 different pages (6 page feature and 2 page review). This is not just to further our own needs, but the needs of every indie.

Featured this month is a 6 page feature on indie development. As you can see when covering this topic, it’s important to draw equal attention to everyone…

PSM3_indiegames

There’s also a TWO page review in the magazine. We don’t know the score yet, but we’ll settle for no score less than the number of pages we’re on.

On Friday July 2nd go to your newsagents and shout “DAAAANGEEEEEER!!!”, they’ll know what you’re after.

Festive Cheer from Hello Games

Wishing you a very Mary Christmas! Thank you for your support over 2009 and looking forward to an exciting 2010…

MaryChristmasFromHelloGames

From Joe Danger and his four little elves at Hello Games.

Edge Blog

When we’re not making Joe Danger, we’re writing about making Joe Danger.

We have this blog, which is the real deal, this is where you come for the truth. We also have another blog with the industry defining Edge magazine. This is where we run a campaign of lies to confuse and unsettle everyone else.

There’s no I in Indie
Public Relations
Playtesting
Hello World

We’d be really interested to know what you think. Jump in the forum and tell us. Yo.

Edge

We’re in this month’s Edge. How ace is that? Being in a magazine you have read since you were a kid… it’s very ace.

You can read a summary here, but its only a summary, because we take up four pages in the magazine. Four pages. Four. We’re even on the inside covers (and apparently have a mention on the cover, I’ve not seen it yet, but if that’s true – I’ll eat my cat).

It gets better, they had never met such helpless buffoons before, and thought it would be funny if we wrote a column for Edge online. So we will, starting from tomorrow and it will be funny. In its own way.

Edit – Edge online column is here!

ANNOUNCEMENT!!!

JOE_AND_LOGO

Our first game is Joe Danger aimed at digital download (most likely, one of XBLA/PSN/PC) just as soon as it feels right, let’s say Spring next year.

You are Joe Danger, the world’s most determined stuntman. You live to thrill the crowd and break World Records. Take on your friends or race against your rivals – the reckless “Team Nasty”. You laugh in the face of danger, and it laughs back, as you bounce from boulder to boulder, on fire, towards that pile of mousetraps. Freeze the game at any point and edit your level however you want it. Once you are finished, share the joy.

Joe Danger aims to recreate the childish joy of the first time you took a toy motorbike, doused it in lighter fluid, lit it, and launched it at high speed over your carefully constructed ramp out a second story window, while all the kids in the neighbourhood cheered below.

coindash2Race!

Zero Budget Marketing Campaign!

We have been keeping quiet, so quiet in fact that no one actually knows we exist yet. All that is about to change FOREVER! (A little bit.)

We’re going to show everyone that you don’t need money to get lots of press. Instead, we have all written positive thoughts on a piece of paper that I keep under my pillow. Its early days, but we believe it’s working.

If you sometimes write things and would like to help, then get in touch! We will say things which are daring, charming and controversial. Guaranteed.

We would like to tell you about us and our game and don’t care if you write for a magazine, a blog, school newspaper or on the side of a public toilet (actually it would be nice to get some good press there for once).

We have been sneaking up on the world, and now we are ready to pounce. If you would like to be pounced on too, then please do say.

Music – It’s Go Time

ZZTop

As we work, we like to listen to music – and not just any music, the kind that inspires us for the games that we make. The kind of music that can only be listened to as you run to the top of a mountain, in silhouette, as the sun sets behind you and the wind catches your ripped T-Shirt. The kind of music that says only one thing – it’s Go Time.

Here’s link to our collective playlist, on Spotify – which is the most exciting thing to hit the musical landscape since Europe (Spotify, not our playlist…).

It’s Go Time

Highlights include:

  • Don’t Stop Believing (Journey)
  • Magnum PI Theme
  • Danger on the Track (Europe)
  • Bust A Move (Young MC)

Hello World!

TeamPhoto

Hello Games is an independent games studio founded by four friends Sean Murray, Grant Duncan, Ryan Doyle and David Ream. We’re a tight knit band who are proud to have worked on some great games before.

We want to put a smile on your face.