hello-globe

Every now and then Hello Games likes to light a beacon in the sky, shout, “Assemble!” and see what happens. This is one of those times.

Hello Games is actually a super small company still, just a handful of people, but we like to make big, fun, colourful things. If that appeals and you are super-talented, then please get in touch! We like you already.

Freelance artist
This is a cool opportunity to work on a secret thing at Hello Games. It’s potentially a full time role, but we are happy for people to work offsite as its self-contained (and super exciting).

- You have an amazing portfolio of things you’ve been working on that will make our existing artists jelly (jealous)
- You like the idea of taking something from concept to completion, with your own vision
- You work really well to a brief and love feedback
- You can turn your hand to anything art-related, from concept to modelling, characters to environments. You are a swiss army artist (you don’t have to be Swiss)
- You love games

Potentially you are right now working at a large studio, and thinking “I’d love to try doing my own thing for a year” – this might be a cool opportunity for you too… be an indie, work in your pants, but you know get paid and all that.

Send us a mail to apply!

Graduate programmer!
This hopefully a nice opportunity for somebody looking for their first job in the games industry working on No Man’s Sky. You’ll be working in our studio in Guildford.

- You are the best programmer you know
- You have the best grades from a computer science or similar degree, and solid maths skills to at least A-Level, uh, level
- You have a solid understanding of C++
- You have some demos of things you’ve been working on in your spare time that are darn cool and show off your interests
- You love games

Send us a mail to apply!

Graphics/Engine Programmer
Do you love making things which are super pretty and run at silky smooth framerates? Would you like to do that on No Man’s Sky? Us too!

- You are the best programmer you know
- You have a couple of years experience of working on AAA console games
- You believe that the pursuit of sixty frames-per-second is man’s greatest endeavour
- You love games

Send us a mail to apply!

Please note!
Sorry, but we don’t take on interns or unpaid students. To apply, email us at jobs@hellogames.co.uk with the role you’re applying for in the subject line, or use the links above!

We like to remind people that we’re looking for super-talented people. We are such a small group that we often put up jobs ads and don’t hire anyone, unless we find the exact right people. We really hope you are the person.

by Sean
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Update your iPads and iPhones! App Bundles are in iOS8! And Joe Danger’s right there, showering everyone with savings in the Joe Danger Action Pack!

GOLDENJOE

We’re very pleased to announce that Joe Danger Touch and Joe Danger Infinity are part of iOS8′s very first set of app bundles! Why should you care? Well, it means that you can get a hearty saving on JD! Over 33% off!

You can get Joe Danger Touch and Joe Danger Infinity together for only £2.49 / $3.99. That’s a saving of £1.49 / $1.99 on buying them separately!

App Bundles are available on the App Store once you’ve updated your device (warning: it takes like ages). Go take a look!

by Alex
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joe_vita

It’s out! Joe Danger has launched on PS Vita! And if you’re a PlayStation Plus member, you get it for FREE!

Click here for its listing on the Sony Entertainment Network store!

GO GO GO GO GET IT! (It’s only £6.49 if you don’t have a PlayStation Plus account :D)

by Alex
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Hello! We announced on Wednesday via PlayStation Blog that Joe Danger for Vita is launching next week, on September 3 in the EU, and September 2 in North America!

And, even better, PlayStation Plus members are going to get it for FREE as part of the September batch of games!

JD1 CoinDash-2

We’re really proud of Joe’s latest appearance. Our friends at Four Door Lemon have done an amazing job of squeezing the full PS3 game, plus the new-to-PlayStation Laboratory levels, into a handheld. That’s 84 levels in total. It runs at a perfect 60-frames-a-second throughout, and uses pretty much every single colour on the Vita’s screen :) We’ve also added automatically downloaded ghost replays, touch controls to the level editor, and online leaderboards.

It’s more Joe Danger than ever, smaller than ever!

What about Joe Danger 2: The Movie for Vita? It’s still coming, complete with Sackboy and Tearaway characters! We’ll update you with more news on that soon!

by Alex
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Today at E3 we’ve done something totally terrifying, something beyond anything we could have imagined ourselves doing … we showed brand new gameplay from No Man’s Sky at Sony’s E3 2014 keynote :O

What do you think? We’re completely exhausted :D

That’s not all, though! We also launched a new No Man’s Sky website! Go take a look! You can also watch another video we made that shows a (tiny) selection of No Man’s Sky’s infinite worlds.

Thanks so much!

by Alex
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