Hello Games is pretty awesome. Here’s the ‘job description’: make fun games, drink tea, win awards and talk nonsense. You can have total creative freedom too, if you want.
So maybe you want to be a part of a small gang with big ideas. Maybe you’re a new friend who likes making games (rather than our current ones, who just like eating crisps and laughing with their mouths full).
Hello Games is a tiny team and it’s going to stay that way, so that’s why we’re not advertising any specific roles right now. But we’re always looking out for super-special talented new friends to go on adventures together with.
We’re in Guildford in the UK, and no one gets to work from home. Not since that time Ryan did and completed Red Dead Redemption. And we don’t hold internships – when you join us, you join for reals, fully paid up and ready to roll.
Here’s who we’re particularly interested in meeting:
You might have lots of network, or next-gen PC/console graphical/optimisation experience. You can turn your hand to anything code-related, and enjoy working on all aspects of making a game. You are the best programmer you know, and you’ve demos of things you’ve made in your spare time to show us.
Tell us about yourself!
You can turn your hand to anything art-related, from concept to modelling, characters to environments. You are the best artist you know, and have a portfolio of things you’ve been working on in your spare time that look amazing. And it goes without saying that you love games.
Tell us about yourself!
Some general advice
If you don’t have any experience in the industry, then that’s good actually, because we’re making something totally new. If you want to learn about making games, then you’ll be so happy here that you’ll whistle chiptunes.
Breaking into the games industry can be difficult. We’ve been there. Grant had to do some things to get his first job that he doesn’t like to talk about.
Send us some stuff you’ve made. A good clear CV is super helpful too, but screenshots, demos and videos are the best. We like crazy Flash games, weird demos, spinning 3D models, elaborate scribbles and odd animations. They don’t have to be perfect, but it tells us you enjoy creating things. That’s the best qualification, really.
If you have experience, then that’s awesome, too. That’s something we’re sometimes short of, and we respect it. There are no job descriptions or job titles here, and everyone is equally important. We just need extremely talented people to join Hello Games, so we can take over the world together.
If you are an experienced programmer with a definite focus, then the chances are that you’d find plenty to keep you busy here. We don’t really mind what your focus is, though, as long as you love what you do.
If you are an experienced artist, then you need to be more than one type of really-very-good. You’ll need to have a good range and be able to turn your hand to different styles and disciplines.
Working at Hello Games
We’re a micro studio, so we need people who can actually make games. We like people who can program, draw, animate and make things fun. If you are an artist who can design or programmer who can animate or whatever, then even better. You people are awesome, and you can wear as many hats as you want at Hello Games (current record: six).
We don’t really need people who just have ideas or want to tell us what to do. Don’t worry though, there are lots of jobs for you in the proper games industry.