Work with us!


We’re raising the banner! Activating the beacon! FINE AND FRIENDLY PEOPLE WANTED AT OUR COORDINATES!

So we’re sitting here, with E3 craziness behind us and so much ahead of us, and we’re realising we want some more amazing people to join us on our journey to No Man’s Sky and beyond…

We have a lot of exciting plans for adventures. If you’re lovely and super-talented, and able to work with us from our little office in Guildford, UK, we need your help.

Graduate programmerer!

Maybe you’re looking for your first job in the game industry? Maybe you would like to work on No Man’s Sky? Help us build big things.

– You have the best grades from a computer science or similar degree, and solid maths skills to at least A-Level, uh, level
– You have a solid understanding of C++
– You have some amazing demos of things you’ve been working on in your spare time that you can’t wait to show us
– You *love* games

Senior programmerer!

You are an experienced programmer, maybe with a focus on networking or graphics, but you have interests and abilities that span all game programming. Come help us solve some really big, fun problems!

– You probably have 4+ years experience at a game studio and fancy a challenge
– You might have lots of experience in networking or next-gen PC/console graphical/optimisation
– You can turn your hand to anything code-related, and enjoy working on all aspects of making a game
– You are the best programmer you know
– You *love* games

Junior arter!

Want a first job in the industry, or to develop your career? Come and make things with us! We have a galaxy to fill with them!

– You have a portfolio of super cool things on which you’ve been working in your spare time
– You can turn your hand to anything art-related, from concept to modelling, characters to environments
– You are the best artist you know. You find yourself compulsively sketching everything
– You *love* games

Please note!

Sorry, but we don’t take on interns or unpaid students. To apply, email us at with the role you’re applying for in the subject line, or use the links above!

And just to remind you, all roles will work from our office in Guildford in the UK. We work best together! For more info on working at Hello Games, take a look at our Jobs page.

Finally, we’re looking for super, super-talented people. We are such a small group that we often put up jobs ads and don’t hire anyone, unless we find the exact right person. We really hope you are one of these crazy rare people! 🙂

by Alex

Independence Joe!


May we politely suggest that you celebrate FREEDOM this holiday weekend by speeding on a stuntbike in Joe Danger? We’ve put Joe Danger for iOS and Android, and also Joe Danger Infinity for iOS, on sale!

Get ’em for just 99c, and at discounted rates wherever else you might be in the world!

Get Joe Danger for Android >>
Joe Danger Touch for iOS >>

Joe Danger Infinity for iOS >>

by Alex
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Hey, good news! We’re excited to announce that Joe Danger for Android will release this Friday, April 17, on Google Play, OUYA and Amazon Appstore!

It’s been a while coming, but we’re finally there! It’ll be available on Google Play for £2.29, which comes to around $3.38/€2.52. On Amazon Appstore it’s £2.29/$3.52/€3.15. And on OUYA, it will be $3.99.

Our friends at SockMonkey Studios have done such an amazing job with taking JD to Android, especially for the OUYA version, which brings it back to the living room TV so you can sit with friends and compete for high scores, and also laugh and point and jeer when Joe gets clotheslined by another low bar. That is basically ideal gaming, for us 🙂

Joe Danger for Android got all the features of Joe Danger Touch, including 80 levels and 29 characters to play as, plus game controller support for both Android devices and OUYA (of course), so you have a completely new way to play, which we actually really love!

We really hope you enjoy it!

by Alex


A couple of weeks ago we launched Joe Danger 2 on Vita, and it’s been getting some lovely reviews. With our heads in the stars, it’s great to know that Joe still gets a lot of love. Which is extra fortunate, given that he’s coming to Android really soon 😀 Anyway, here are some of the nice things people have said – if you haven’t got Joe Danger 2 for Vita yet, go get it here!

“Wonderful” 9/10 PlayStation Universe

Joe Danger 2 was already a highly charming, addictive and enjoyable title on PS3, but much like its predecessor, it finds its true home on Vita.

“A treat” 8/10 Push Square

This is a meticulous port that maintains the appeal of the original PlayStation 3 release. Perky presentation mixed with measured gameplay make for a thoroughly enjoyable arcade treat.

“Terrific fun” 8/10 Pocket Gamer

Joe Danger 2: The Movie’s oodles of content and its unique platforming/stunt racing hybrid experience makes it an undeniable hit.

“Fun and addicting” 8/10 PlayStation Lifestyle

Joe Danger 2: The Movie is a fun and addicting game that easily lives up to the energy of its prequel. Movie buffs, casual gamers, and fans of platformers should all pick up a copy of Joe Danger 2 – you won’t regret it.

“Excellent” 8.8 GamersFTW

Joe Danger 2 is an almost perfect sequel; it is bigger, better and more varied, the game builds upon the already solid foundation while maintaining what was great about the original.

“One of the best Vita titles” 4/5 Retro

Joe Danger 2: The Movie stands as one of the best Vita titles you can play right now. Its gameplay is unhindered when it comes to delivering excellent platforming fun, and its challenges will keep you coming back to get every last little thing – in which you’ll be promptly rewarded. Trust in Joe – he still knows how to make the most out of a thrill ride.

“Special” 4.3/5 The Vita Lounge

If you’ve yet to jump on the Joe Danger bandwagon then this is certainly a fantastic place to start. Joe Danger 2 is without doubt one of 2015’s first must owns for Vita.

“You need to play it” Critical Indie Gamer

Joe Danger 2: The Movie’s single-player campaign offers more than enough incentive to dust off your Vita and jump into one of gaming’s purest forms of fun. Unlike a lot a movies, this is one sequel worth seeing and playing. You need to play it.

“Outstanding” A- Gaming Age

This is a game worth checking out. The controls may have been imitated by they’ve rarely been duplicated, and they’re topped off by visuals that are second-to-none.

We got some lovely (we think?) non-English reviews, like Atomix’s 83-scored review, IGN Italia’s 8.1, and GZG’s 9/10! Thanks so much, everyone! It really means a lot!

by Alex
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Yes, it is! Our little guy will be jumping over a pool of sharks and through a flaming ring on to Google Play, Amazon Appstore and OUYA real soon!

Finally, right? Joe Danger for Android is based on Joe Danger Touch, which originally came out on iOS. Ever since, we’ve had thousands of requests to release it on Android, and what with our determination to see Joe on every format in the world ever (with Android, we’re now up to eight!), we’re super happy it’s coming 🙂


Joe Danger on Android have all Touch’s features, including HOURS of play across 80 levels, each with a Pro Medal to win if you can score a perfect run, online scoreboards and achievements, 29 different characters to collect and play with, and the Daily Challenge mode, which offers a special new level to beat every day.

But that’s not all! It will also be fully compatible with Android game controllers, adding a whole new way to play the game. Seriously, playing Joe Danger for Android with a controller feels completely different to using the touchscreen, and it’s even way different to the console versions.

So, if you’ve got a Xbox 360, PS3 or generic HID/USB controller, a MOGA gamepad, or the Nvidia Shield, give it a go! You must also tell us what you think 🙂

Oh and finally! You might think this goes without saying, but it also had to have beautiful 60 frames-a-second graphics, just like the original 🙂

It’s been so great to finally bring Joe Danger to Android with the help of our friends at SockMonkey Studios. Thank you! We’re even prouder of that little stuntguy than ever. We’ll be in touch with a release date real soon!

by Alex